While they may not be directly paying developers and publishers, they certainly do toss a lot of incentives their way - who is going to say no to free optimization help and middleware that makes your job loads easier? AMD used to do the same (although you can argue about its effectiveness), but those mobile driver teams were some of the first things AMD cut when they started losing money.
The fact that AMD cards are not built around CUDA is just a side effect.īut in the end, sending those engineers to software development houses does cost nVidia money, as does developing proprietary middleware like Gameworks. Things like Gameworks aren't designed to sabotage AMD GPUs, they are designed to take graphical workloads and translate them into CUDA-friendly code.
They make high-performance CUDA computer chips that are relatively easy to repurpose into GPUs. It comes down to that fact that nVidia doesn't really make consumer GPUs anymore. The problem is that optimizing for nVidia hardware is antithetical to optimizing for AMD (and for that matter, for Intel iGPUs, as much as that doesn't matter). To be fair, while it may not directly be "shoving bucket loads of money" down the throats of devs, nVidia does tend to send teams of software engineers to various developers in the last few weeks before release to optimize performance on nVidia hardware - in the case of Doom, Marty Stratton freely admitted it. Ursprünglich geschrieben von Stupidsaurusrex: That was only meant for the nonsensical amongst you. It's old, pathetic, and really, you are all of you, LITERALLY, SO MUCH BETTER THAN THIS! It's like how some phones optimize for benchmarks to 'cheat' and perform higher, it doesn't matter in the end, they're all sufficiently fast at this point, which is why the market is stagnating, until something new comes along, sales will continue to decline. Can't stand all this whiny brat face butt doodle brand bashing/coddling.
I used to be a huge fanboy, now I have the sense to do research and select what will best suit me and my needs/wants, and that is the benefit of PC gaming, one of the downsides, crap can't always work great across all combinations of parts, that is why it's so expensive to develop FOR PC, and not port over to it.Īnyhow,if anybody has any information to add as to WHY they opted for OpenGL instead of any of the other API's available, please let me know. Intel and Nvidia both keep pressing on, knowing that people aren't going to keep buying new product every year if the new product is last year's parts with some new numbers and speed increases. Personally, I am pretty irked it is running on OpenGL at all, it should have been running on Vulcan, DX12, or SOMETHING, ANYTHING, that isn't OpenGL.įinal note, I am effing stoked! For the release of Polaris, as well as Zen! I was a fan of for many, many years of AMD, but sadly they took a break for a while, and instead of innovating sufficiently while the had the capital, they did things like the FX-60, and then when they bought ATI, they did the same thing, the just sort of took a break. If you don't want to work with the 'issues' that come with playing PC games and all of the benefits that comes with, then shut up, go buy one of those excellent consoles out there, and enjoy your games!
Instead of whining in your little diapers, wait a couple of weeks, see if there is either an update on the game side, or an update on the driver side, hell, how many times have games performed great in an alpha/beta version, then when it's released it tanks, then drivers get pushed, or an update is released and ♥♥♥♥ works. Couldn't possibly be a last-minute bug or vulnerability that was found, could it? No, it's obviously the big, bad wolf that is Nvidia, paying off every company there is to bork performance on any AMD hardware.
Because, yeah, Nvidia is just shoving bucket loads of money down the throats of dev's to cheese the competition's performance.Ĭouldnt POSSIBLY be a driver issue with AMD, heavens no. It's clear that most companies are going to give better support, optimization and such to the dominant market shareholder, if it were Intel with greatest markets have of performance GPU's, then it would be optimized for those. What a load of infantile whining! Every game our there has "Best on Radeon/Geforce".